More shots of the eyes, The skin shader from this close looks a bit weird, but from far away it looks nice. So, I’ll have to put in a bit more work to get it looking more skin-like. But the eyes, i’m very happy with how the eyes have turned out!
Tag Archives: creature
Alien Redesign WIP
I decided to redesign my alien as i wanted to spend a while animating it, i felt the high up ankle would make my creature look less humanoid whilst walking/running, so i gave him a normal leg set up. I also made a couple of anatomical tweaks and redid the muscle structure. Here is one of the tests renders where i was deciding what shader and specular map to go with.
Alien WIP Test Render
For the final modelling project of second year we were supposed to design a monster character. I chose to do an alien creature to fit in witht he brief. Here is my first test render in Maya. Modelled in Maya and sculpted and textured in Zbrush.